Radar Simulator
A small-boat radar with every control live. Work through twelve missions, from setting the gain to judging a ship’s closest point of approach in fog, or take the set out in free play. When you can use it, test yourself in the Weather & Radar ID game.
What each radar control does
- Range:
- How far the screen reaches. Each range has its own ring spacing, shown in the top-right corner. Use the shortest range that shows what matters, and range out regularly.
- Gain:
- Receiver sensitivity. Turn it up until a light speckle just shows, then back off slightly. Too low hides small targets; too high hides everything in noise.
- Tune:
- Matches the receiver to the transmitter. Adjust for the longest tune bar or the strongest echoes. Most sets do it automatically.
- Sea clutter (STC):
- Reduces the gain close to the boat, where waves return echoes. Use just enough to see targets through it: overdone, it wipes out small boats nearby.
- Rain clutter (FTC):
- Breaks up large, soft echoes such as rain to their leading edge, so hard targets inside a shower show. Turn it off again once the shower has passed.
- EBL:
- Electronic bearing line from the centre. Reads relative bearing in head-up and true bearing in north-up.
- VRM:
- Variable range marker: a ring you lay on the inner edge of an echo to read its range.
- Head-up / north-up:
- Head-up puts your heading at the top, like the view ahead. North-up puts north at the top, like the chart. The heading line shows which way the bow points.
- Trails:
- Show where each echo has been. In relative motion a trail pointing at the centre means a collision course.
Setting up a radar picture
- Switch on, wait for the set to warm up, then transmit.
- Choose a medium range, such as 3 or 6 miles.
- Set the gain for a light background speckle, and check the tune.
- Add sea clutter control until the waves near the centre thin out, but no further.
- Use rain clutter control only while a shower is on the screen.
- Check the heading line, orientation and ring spacing before you measure anything.
Collision avoidance by radar
COLREGs Rule 7 requires proper use of radar, including long-range scanning and systematic observation of detected objects. A steady bearing with a closing range means risk of collision. In restricted visibility (Rule 19), a vessel detected by radar alone forward of the beam calls for early, bold action, but avoid altering to port for it unless it is being overtaken, and avoid turning towards a vessel abeam or abaft the beam. Radar does not replace a lookout: small craft, wooden boats and targets in clutter may not show at all.
This simulator is a learning aid with simplified physics. Real sets differ in their controls and menus: read your own radar’s manual and take the RYA Radar course before relying on one at sea.
Embed this radar simulator on your site
Free for sailing clubs, schools and blogs. Paste this into your page; it works on any site that allows HTML.
<iframe src="https://learntosail.io/embed/radar" title="Radar simulator" width="100%" height="1300" loading="lazy" style="border:1px solid #d8dee4;border-radius:8px;max-width:100%"></iframe> <p style="font-size:13px">Free <a href="https://learntosail.io/tools/radar">radar simulator</a> from learntosail.io</p>